java - Scene2d suitable for non-UI display? -


i'm using libgdx (and subsequently scene2d) develop sidescroller game. know there's lot of user interface things built (buttons, text fields, labels, tables, etc.), wondering, suitable render actual 2-dimensional game in scene2d?

i way handles groups , actors, wasn't sure if built-in collision detection interfere box2d physics simulation.

i wouldn't use actors represent sprites, rather sprite class, actor class more receiving input , animating, , background static in sidescroller.

collision detection outside box2d simulation should unnecessary think. physics engine there simulate collision detection , response you.


Comments

Popular posts from this blog

java - JavaFX 2 slider labelFormatter not being used -

Detect support for Shoutcast ICY MP3 without navigator.userAgent in Firefox? -

web - SVG not rendering properly in Firefox -