android - OpenGL ES Error to String -


is there standard getting error string glgeterror() (android , ios) , eglgeterror() (android) in opengl es 1.1 or 2.0?

i'm using this:

#define assertgl(x) { x; glenum __gle = glgeterror(); assert(__gle == gl_no_error); } 

would nice enhance provide text debugger rather having glenum manually of returned value stored in __gle.

try on android: http://developer.android.com/reference/android/opengl/glu.html#gluerrorstring(int) , on ios: https://developer.apple.com/library/mac/documentation/darwin/reference/manpages/man3/gluerrorstring.3.html

if don't work you, can create own mapping integer error value corresponding string - should easy since there's handful of error values. error values gl2.h , gl.h headers (they start 0x05).


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